![]() Evolveįor over 25 years, ARPGs have been primarily a solo game experience. As a publisher, there is always an underlying pressure to release something quickly, but Blizzard focuses on creating the best game possible and takes their time to do so. Take your timeĭiablo 3 was released in May 2012, meaning that Diablo 4 will arrive 11 years later. In 6 weeks’ time, Diablo 4 will be released, and having followed its journey for many years, I wanted to touch on a few of my learnings. I quickly fell in love with the game, and ARPGs have been a big part of my life ever since. Don't get me wrong I love the game but it's a fact that there was a negative turn and that the game has been going for a long time and has already been surpassed a lot by other games.The year was 1997 and on my way home from school, I used to drop by my friend’s house to play Diablo, an action role-playing video game (ARPG) developed by Blizzard Entertainment. The game is dead and the proof of that is that since ultimatum the game doesn't win players today it has the same traction as the bankrupt new world and 20 times less active players than lost ark. PoE is already dead, since utimatun the game has only gotten worse, the fun has left Oriath and all we have is a boring game dominated by 3 builds all using the memos 2~3 items that only exist to solve the problems that the systematic nerfs created, PoE there are boss fights every day more ridiculous and more similar to fall guys gymkhanas where you run after balls in a monochromatic scenario while running away from a death ray, nobody cares about the boss because in the end he is just a pinata of currency.
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